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| | #1461 (permalink) | |
| [ThĐ] Çhifilly Join Date: 06 August 09 Location: East Midlands of England, UK
Posts: 79
Downloads: 1 Uploads: 0 ![]() | Quote:
__________________ • Chifilly aka ChickeN FilleT • -- In-game name: [ThĐ] Çhifilly [Recruiting] -- Steam name: Chifilly -- The Haunted Clan | |
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| | #1462 (permalink) |
| i3D.net Gameserver admin Join Date: 23 March 09 Location: Your mum
Posts: 894
Downloads: 0 Uploads: 0 ![]() |
Can anyone explain to me in short how i can make a custom weapon (like in many ZE's) that can fire when pressing Right Mouse button? What are the entities and triggers I/O that I would need?
__________________ If you don't can, you can't. |
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| | #1463 (permalink) |
| Mapper/Tester |
Grenade. - On player pickup - Game_UI name - Activate Game_UI - PressedAttack2 Read more on: : i3D.net Game Forums /cs-source-work-progress/15739-mappingthread.html - Whatever you want the weapon to do |
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| | #1466 (permalink) |
| Banned |
Add a entity called player_weaponstrip Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=15739 It will not show up in hammer so it should be a jackie chan thing Then name it to what ever u want, f.e "Strip" Then go on the multiple and add this OnStartTouch Strip Strip <none> 0.00 Voila |
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| | #1468 (permalink) | |
| [ThĐ] Çhifilly Join Date: 06 August 09 Location: East Midlands of England, UK
Posts: 79
Downloads: 1 Uploads: 0 ![]() | Quote:
__________________ • Chifilly aka ChickeN FilleT • -- In-game name: [ThĐ] Çhifilly [Recruiting] -- Steam name: Chifilly -- The Haunted Clan | |
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| | #1469 (permalink) |
| Busdriver ಠ_ಠ Join Date: 01 June 08 Location: Netherlands - Drenthe - Odoornerveen
Posts: 5,629
Downloads: 17 Uploads: 0 ![]() |
what about a thread with small tricks and things like what pimpjuice just said
__________________ http://forum.i3d.net/cs-source-work-...ked_plane.html ![]() 'Hippopotomonstrosesquippedaliophobia' is the fear of long words. |
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| | #1471 (permalink) |
| i3D.net Gameserver admin Join Date: 23 March 09 Location: Your mum
Posts: 894
Downloads: 0 Uploads: 0 ![]() |
Good idea. Maybe some index or overview on different topics. Like: Brushworks (making them, carving, clipping etc) Displacements Entities Custom content Using triggers Optimization just an idea though. Hate to be the person that would have to categorize this entire thread :S
__________________ If you don't can, you can't. |
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| | #1472 (permalink) | |
| Sergeant Major Join Date: 01 January 09
Posts: 556
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DONT DO IT!
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| | #1473 (permalink) |
| Mapper/Tester |
Yo peeps, got this problem. Theres a cubemap in this room, its just over the water. Near where the screenshot is taken but a bit further back there is another one. There is a torch behind me and a deep blue light above the water cubemap. When I buildcubemaps one of my subdivided displacements is having this error. Any solutions? |
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| | #1475 (permalink) |
| RickJames b//ch Join Date: 24 February 08 Location: Westcoast, Sweden
Posts: 11,361
Downloads: 3 Uploads: 2 ![]() ![]() | A FAQ won't answer all the questions as we don't know all answers
__________________ Because you know I got da fiyaaaaaah! Official winner of the Stewie Awards 2009: Mr. Serious ![]() |
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| | #1476 (permalink) | |
| Banned | Quote:
(Texture application tool) Also I'd love to know where u got those tree models from | |
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| | #1477 (permalink) |
| Mapper/Tester |
de_forest :O, im il check. Na its not ZE unfortunately. Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=15739 Also for some reason, I have massive amazing FPS on it. fps_max 1000 gives me 800 fps tops. |
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| | #1478 (permalink) |
| Mapper/Tester |
The models are from de_forest, MA'd them ages ago. Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=15739 Nope its not ZE, although ZE would be great to map in this theme, its an easy style imo and my map has great FPS, w/o much optimization. As for lightmap scale, everything is: 16. |
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| | #1479 (permalink) |
| Master Chief Join Date: 02 April 09
Posts: 1,156
Downloads: 0 Uploads: 0 ![]() |
i dont believe that you have 800 fps at that outside spot. :'( but damn that outside area looks like a valve map oO
__________________ delete those: ze_stargate_escape || ze_deathstar_escape || ze_pirates_of_the_caribbean || ze_sg1_missions |
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